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Infernal Plague II - Rules
Revised 11/5/2005
(Click here to read the old rules with revision marks highlighting the changed sections) Between October 1st and December 18th, 2005 results of special Vampire: The Eternal Struggle tournaments from around the world will create the final chapter of this story. Each player attending a designated storyline tournament will receive a special promo-only card of Nergal, Alan Sovereign (Advanced), and Helena (Advanced). These promo-only cards will remain in limited circulation for at least one year before being released into general support packages. Except as noted in these instructions, the tournament will follow the Standard Constructed Tournament format and current V:EKN rules. * At least 75% (e.g., 9 out of 12) of the vampires in a player's crypt must be the same clan. * Each player will receive one Nergal, Alan Sovereign (Advanced) and Helena (Advanced) promo-only card. Players may add one Alan Sovereign (Advanced) and one Helena (Advanced) promo-only card to his or her crypt before play begins. Only one Alan Sovereign (Advanced) and one Helena (Advanced) may be used in each crypt. For purposes of this event only, the group number of these two promo-only cards is ignored, and may be mixed with any otherwise legal crypt. The resulting crypt must still meet the 75% rule above. * Recalled to the Founder, True Faith, and Seeds of Corruption are banned. * During his or her untap phase, the player playing the Nergal deck may burn a card played by any other Methuselah on Nergal. * The final round will be played using a specially designed Nergal, Prince of Hell deck. All cards in this deck are illegal for play outside of this event and are clearly identified as such. The operation of this deck and rules for the final round are presented in detail below. FINAL ROUND SETUP Before seating and order of play is determined for the Final Round, one finalist will be selected to play a specially designed Nergal, Prince of Hell deck. The option to play the Nergal deck will be offered first to the top seeded player. If the top seeded player refuses the opportunity to play the Nergal deck, the option passes to the second seeded player and so on through the fourth seeded finalist. If none of the first four seeded finalists choose to play the Nergal deck, the fifth seeded player must play the deck instead of the deck they began the event with. Only the players NOT playing the Nergal deck will choose their seats and determine the order of play in the normal fashion. The Nergal deck player will play last in the turn order. PREDATOR AND PREYThe Nergal deck is the predator and prey of every other player.Because there are additional predator/prey relationships over and above those found in a normal 5-player game, we'll call the extra predator/prey relationships "virtual predators (or prey)" and the original/normal predator/prey relationships "natural predators (or prey)". Seating Example: In addition, because Nergal is all of the other players' predator and all of the other players' prey and because all four of the other players will prey on each other in the normal cycle, some additional predator/prey relationships are added. ![]() Darby's natural prey is Aaron but his virtual prey is Eric
(playing Nergal).
If the Nergal player is ousted, play continues as normal with
each player's natural prey to their left.
![]() TARGETSSince all players now have multiple predators and prey, the
Methuselah **playing a card** or **taking an action** may need to clarify which
prey or predator their action or effect is targeting. Other effects are
resolved using the natural prey/predator relationships. Chad plays a Night Moves action card and one of his vampires
may now bleed his predator or prey. Chad may choose to target his natural prey
Eric, his virtual prey Darby, his natural predator Brian, or his virtual
predator (again) Eric. During Chad's untap phase, he sees that his natural prey, Eric has more pool than he does. Chad passes control of Uriah Winter to his natural prey, Eric. Later, during Eric's untap phase he sees that his prey Darby has more pool than he has and so passes control or Uriah to Darby. WHO MAY BLOCKWhen any player takes an undirected action, the option to attempt to block is first given to their natural prey, and then to their natural predator and then to their virtual prey and finally to their virtual predator. As always, once a Methuselah declines to make any more block attempts, that decision is final (even if they would have received another block opportunity). Who may normally block a directed action is not changed--the player being targeted by the directed action may attempt to block. Next, other players using cards such as Eagle's Sight may make block attempts beginning with the acting player's natural prey and then going clockwise around the table. OUSTING AND NERGAL VICTORY CONDITIONSWhenever a player is ousted, both their natural and virtual predator(s) receive a VP and 6 pool. While the Nergal deck's player receives victory points, he or she doesn't use them. The Nergal deck can only win if they are the last player standing. If the Nergal deck wins, its player may keep the Nergal deck. If the Nergal deck loses, the event's winner keeps the deck. THE NERGAL, PRINCE OF HELL DECKAll of the library cards in this deck are variations of existing library cards and have been modified in various ways to represent Nergal's power. Read the card texts carefully and don't assume the cards work the same way as legal-for-play version. The crypt consists of only one vampire which is also illegal outside of this event. THE WINNING CLANWe will keep a tally of the winning clans from each event. The clan that obtains the most storyline victories will be rewarded with a special reward card in the next available expansion. For the purposes of this tally, the Nergal deck will be considered part of its own clan. REPORTINGAfter your event, please complete the INFERNAL PLAGUE: RETURN OF NERGAL STORYLINE QUESTIONNAIRE and email it to vtesstory@white-wolf.com. For your event to count in the official tally, we must receive a Storyline Questionnaire that contains at least the name of your event's winning clan. A fully completed Storyline Questionnaire gives your event the opportunity to have additional impact on the developing storyline. NERGAL DECK SPOILERThe spoiler for the Nergal Deck is linked here, but you may wish to avoid reading it to save the surprise. QUESTIONSContact Robert Goudie at vtesstory@white-wolf.com |
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